We Are Not The Same is a 3D game about an experience I had going back to Korea. I created all the assets in the game and also coded the game. The textures for the wood, seats, and tables were made with nodes in Blender. The sign was made in Illustrator and the food and doors were made in Photoshop.

AJ ordering food. Assets created in Blender and Photoshop and imported into Unity

Food and chairs textured in Blender using procedurals.

Character models sitting on booth created in Blender.

Opening shot of character walking into the restaurant.
We Are Not The Same demo gameplay